Code as a Muse.
This chapter seemed to focus on the use of code in an artistic sense. Code is a tool for creation that allows for anything to happen. This chapter gave a wide variety of different good and bad uses of code in order to demonstrate how code could be used. Some projects were interactive while others just allowed for the creation of art in a more tradition sense. The fractal pieces were very interesting because of how they were designed and implemented so well. Just the thought of fractals is very interesting. To see something so complex but still so simple being made would be very interesting. Other sections of the chapter focus on using code on not just what it can do but what a user can exploit it to do. Sometimes using code to do something it was meant to do, produces the most interesting results. The interactive web applications were much more relevant to me at the moment because of what I know of making web sites and such. The shredder itself is concept which takes apart a site and rebuilds it with its own detentions. Doing such a thing outside of using code would be ridiculous.