Meeting Notes Feb 6, 2012

FEB 6 NOTES

Attendance:
Kevin
Sean X.
Hong
Andy
Evans
Ryan
Clay
Max
Jordan
Zak (late)

First Item:
Last day for ideas
Write/Vote on the forums
Secondly:
Based on the attendance of this meeting, we cannot vote here (at this meeting)
Vote online by Wednesday’s meeting
By Wednesday, we will know which game we are working on
Thirdly:
Formalize teams (overlap into Wednesday most likely)
Determine which team/sub-group you are most interested in working in (or the admin.s can decide on one for you)
Leaders/chairs, as mentioned in the email, will be in charge of their work/schedule and will guide you along the game-making journey
You can switch teams after the game decision is made if you feel that your tallents would be better used elsewhere within PowerSource
(Will address more on Wednesday)
Team Interests:
Kevin: Story
Sean X.: Story/Art
Hong: Story (setting and architecture/constructing story flow) write for the setting
Andy: Art/Programming
Evans: Chair of Story
Ryan: Story/Art/Programming
Zak: (passed) [Chair of Sound with Sean M.]
Clay: Programming/Art
Max: Chair of Art
Jordan: Chair of Programming

Discussion time:
Saber-Tooth Tiger Shark (punny shark jokes)
Should the shark game be PSG’s first step into the gaming world? (troupes concern)
If someone works on a job that wasn’t their first choice, they can bring that experience to the next project
Question of scale/difficulty/level systems
Reasoning about how to punish and reward players
Not distracting players
Shark game – difficulty levels
Maine – area-based scaling
Combine RPG/grind/and skills
Play smarter, do better (mind game/strategy vs. skill)
Companion option in the Maine game

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